Dragon Quest V: Hand of the Heavenly Bride (ドラゴンクエストV 天空の花嫁 Doragon Kuesuto Faibu Tenkū no Hanayome?, lit. "Dragon Quest V: The Heavenly Bride"), known as Dragon Quest: The Hand of the Heavenly Bride in Europe,[7] is a role-playing video game and the fifth installment in the Dragon Quest video game series. Originally developed by Chunsoft and published by Enix Corporation, Dragon Quest V was the first title in the series to be released for the Nintendo Super Famicom (SFC) video game console in Japan on September 27, 1992. It has since been remade for the PlayStation 2 in 2004; which was developed by ArtePiazza and Matrix Software,[1] and published by Square Enix only in Japan. Another remake was made for the Nintendo DS,[8] and was released on July 17, 2008 in Japan.[2] The remake was also released in North America[9] and Europe,[7] marking the first time the game had an official release in either territory. The game was released on February 17, 2009 for the North American market. A version of the game for Android and iOS was released in Japan on December 12, 2014, and worldwide in English on January 22, 2015.[6]
Dragon Quest VI: Realms of Revelation (ドラゴンクエストVI 幻の大地 Doragon Kuesuto Shikkusu Maboroshi no Daichi?, lit. "Dragon Quest VI: Land of Illusion"),[3] Dragon Quest VI: Realms of Reverie in Europe,[4] is a role-playing video game developed by Heartbeat and published by Enix (now Square Enix) for the Super Famicom as a part of the Dragon Quest series. It is the last Dragon Quest game in the Zenithia trilogy.[5] It was released on December 9, 1995 in Japan.[6] It was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft.[7] In July 2007, Square Enix announced a series of remakes of Dragon Quest IV: Chapters of the Chosen, Dragon Quest V: Hand of the Heavenly Bride and Dragon Quest VI: Realms of Revelation for the Nintendo DS, making this the first remake of the latter game on other consoles.[8]Like its predecessor, Dragon Quest VI was a Japan-only release as the larger ROMs needed for English dialog were cost-prohibitive (the game was already 32 megabits in size, the limit for SNES ROMs without using bank switching). In addition, the game's release occurred very late into the SNES's lifespan, by which time Enix had dropped support for the console outside of Japan. The title was released in North America for the first time on February 14, 2011 and has now been released in Europe on May 20, 2011. A version of the game for Android and iOS was released in Japan on June 10, 2015, and worldwide in English on June 24, 2015.[1][2]
Dragon Warrior VII, known in Japan as Dragon Quest VII: Eden no Senshitachi (ドラゴンクエストVII エデンの戦士たち Doragon Kuesuto Sebun Eden no Senshi-tachi?, lit. "Dragon Quest VII: Warriors of Eden") is a Japanese role-playing video game developed by Heartbeat[3] and ArtePiazza,[4] and published by Enix for the PlayStation in 2000. It was released in North America in 2001 under the title Dragon Warrior VII. Dragon Quest VII had a remake on the Nintendo 3DS released in Japan on February 7, 2013. A version of the game for Android and iOS has been announced for release in Japan in Summer 2015.[2]
Dragon Quest VIII: Journey of the Cursed King, known in Japan as Dragon Quest VIII Sora to Umi to Daichi to Norowareshi Himegimi (ドラゴンクエストVIII 空と海と大地と呪われし姫君?, lit. "Dragon Quest VIII: The Sky, the Ocean, the Earth, and the Cursed Princess") and in PAL regions as Dragon Quest: The Journey of the Cursed King, is a role-playing video game developed by Level-5, localized and published by Square Enix for the PlayStation 2. It was first released in Japan in 2004, and was later released in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region.[7] It is the eighth installment of the popular Dragon Quest series and it is the first English version of a Dragon Quest game to drop the Dragon Warrior title.[8] A version of the game for Android and iOS was released in Japan on December 12, 2013,[3] and worldwide on May 28, 2014.[4][5]
Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There’s little to go on as the game begins – the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.
Five Nights at Freddy's es un videojuego de terror independiente del género point and click desarrollado por Scott Cawthon. El juego se hizo popular por medio de la emisión de sesiones de juego y videos virales en YouTube.1 2 3