Fable 2 (Fable II) - Part 2 - (Video)

Fable II

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Fable 2 (Fable II) - Part 2 - (Video) There are both interactive and non-interactive cutscenes in the game. According to Lionhead Studios, the non-interactive cutscenes consume less than five minutes of game time. In the fully interactive cutscenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it; afterward the player can return to the cutscene location to start it again. If the player runs away from a cutscene which contains important information, the character will await the player's return. The player's companion is a dog which the player befriends as a child. This dog follows the player almost all of the time during the game. The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required, though this is rare; typically the player is led to objectives via a sparkling gold "bread crumb" trail). It can also aid in combat situations by attacking downed enemies. The dog cannot be k...

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